Tobias Wagner
Tobias Wagner
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Personal Fabrication
DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology
Hybrid board games (HBGs) augment their analog origins digitally (e.g., through apps) and are an increasingly popular pastime activity. …
Evgeny Stemasov
,
Tobias Wagner
,
Ali Askari
,
Jessica Janek
,
Omid Rajabi
,
Anja Schikorr
,
Julian Frommel
,
Jan Gugenheimer
,
Enrico Rukzio
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ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval Using Mixed Reality
I worked on this publication as a developer and co-author. We implemented an AR system on the Microsoft Hololens to facilitate the search for printable 3D models from repositories using different input modalities such as text, drawing, and image to text.
Evgeny Stemasov
,
Tobias Wagner
,
Jan Gugenheimer
,
Enrico Rukzio
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DOI
URL
Mix&Match: Towards Omitting Modelling Through In-situ Remixing of Model Repository Artifacts in Mixed Reality
The accessibility of tools to model artifacts is one of the core driving factors for the adoption of Personal Fabrication. …
Evgeny Stemasov
,
Tobias Wagner
,
Jan Gugenheimer
,
Enrico Rukzio
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